Races

There are many races in the world of Aegis. Each has its own strengths and weaknesses.

Guidlines for Creating Races
Once you know what backstory your race has it's time to generate its mechanics. Select one or two from the six Attributes to be this race's strengths, fewer is better. Pick an equal number to be its weakesses. A race's strong attributes cost half as much to increase [rounded up] and its weak attributes cost twice as much. Further its weak attributes are counted as one lower.

Once you have completed this a small addition may be made. This will be a capability utterly unique to your race. Some examples are listed below.
 * At will spell like ability: Should scale with level
 * Bonus to armor class: One or two
 * Bonus skill with weapon
 * Altered carrying capacity: +/- 50%
 * Bonus to a save
 * Stamina pool for specific action: Should scale with Con eg. 5+Con/4 for movement

Existing Races

 * Human
 * Dwarf
 * Elf
 * Gnome
 * Kobold
 * Orc